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	<title>Comments on: Video Games Score 5% of U.S. Household Entertainment Budget</title>
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	<description>Consumer Insights, News, Research &#38; Reports</description>
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		<title>By: Eric Starcraft</title>
		<link>http://blog.nielsen.com/nielsenwire/consumer/video-games-score-5-of-u-s-household-entertainment-budget/comment-page-1/#comment-34280</link>
		<dc:creator>Eric Starcraft</dc:creator>
		<pubDate>Sat, 04 Dec 2010 15:17:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nielsen.com/nielsenwire/?p=20263#comment-34280</guid>
		<description>This is typical hollywood - expect this trend to continue! </description>
		<content:encoded><![CDATA[<p>This is typical hollywood &#8211; expect this trend to continue!</p>
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		<title>By: Eric</title>
		<link>http://blog.nielsen.com/nielsenwire/consumer/video-games-score-5-of-u-s-household-entertainment-budget/comment-page-1/#comment-33940</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Thu, 18 Nov 2010 14:12:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nielsen.com/nielsenwire/?p=20263#comment-33940</guid>
		<description>I think we&#039;ll continue to see video games climb the charts.  For example, while the actual number of units sold will always be less than movie tickets, typical games (such as starcraft 2) cost $60, with the additional expansion packs expected to cost at least $30 each if not more.  A movie ticket (or CD) can&#039;t compare. </description>
		<content:encoded><![CDATA[<p>I think we&#39;ll continue to see video games climb the charts.  For example, while the actual number of units sold will always be less than movie tickets, typical games (such as starcraft 2) cost $60, with the additional expansion packs expected to cost at least $30 each if not more.  A movie ticket (or CD) can&#39;t compare.</p>
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		<title>By: StarCraft 2 Zeratul</title>
		<link>http://blog.nielsen.com/nielsenwire/consumer/video-games-score-5-of-u-s-household-entertainment-budget/comment-page-1/#comment-33109</link>
		<dc:creator>StarCraft 2 Zeratul</dc:creator>
		<pubDate>Mon, 18 Oct 2010 16:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nielsen.com/nielsenwire/?p=20263#comment-33109</guid>
		<description>In reply to Starcraft Strategies : This is nothing new. The same was done with the Lord of the Rings movie trilogy. This is a big industry and of course they want to milk every single extra cent they can. </description>
		<content:encoded><![CDATA[<p>In reply to Starcraft Strategies : This is nothing new. The same was done with the Lord of the Rings movie trilogy. This is a big industry and of course they want to milk every single extra cent they can.</p>
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		<title>By: Starcraft Strategies</title>
		<link>http://blog.nielsen.com/nielsenwire/consumer/video-games-score-5-of-u-s-household-entertainment-budget/comment-page-1/#comment-32705</link>
		<dc:creator>Starcraft Strategies</dc:creator>
		<pubDate>Tue, 05 Oct 2010 21:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nielsen.com/nielsenwire/?p=20263#comment-32705</guid>
		<description>Cody, I find that to be a disturbing trend. Increasingly gamemakers are stripping their games of &quot;features&quot; so they can profit from &quot;unlocked&quot; features. I don&#039;t buy it.. its just another way to gouge consumers. It might work for iphone games, but they should just release the full game outright. </description>
		<content:encoded><![CDATA[<p>Cody, I find that to be a disturbing trend. Increasingly gamemakers are stripping their games of &quot;features&quot; so they can profit from &quot;unlocked&quot; features. I don&#39;t buy it.. its just another way to gouge consumers. It might work for iphone games, but they should just release the full game outright.</p>
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		<title>By: Cody</title>
		<link>http://blog.nielsen.com/nielsenwire/consumer/video-games-score-5-of-u-s-household-entertainment-budget/comment-page-1/#comment-31735</link>
		<dc:creator>Cody</dc:creator>
		<pubDate>Sun, 05 Sep 2010 13:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nielsen.com/nielsenwire/?p=20263#comment-31735</guid>
		<description>Expect it to go up as more gaming companies are increasing their monetization efforts out of the same titles. Take Starcraft 2 for example, they have actually split the game up into 3 parts, each charging 60$ per game, and a new part of the same title will be put out at least yearly. </description>
		<content:encoded><![CDATA[<p>Expect it to go up as more gaming companies are increasing their monetization efforts out of the same titles. Take Starcraft 2 for example, they have actually split the game up into 3 parts, each charging 60$ per game, and a new part of the same title will be put out at least yearly.</p>
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		<title>By: Anthony</title>
		<link>http://blog.nielsen.com/nielsenwire/consumer/video-games-score-5-of-u-s-household-entertainment-budget/comment-page-1/#comment-28293</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Fri, 30 Apr 2010 02:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nielsen.com/nielsenwire/?p=20263#comment-28293</guid>
		<description>That&#039;s interesting, and that may be one of the reasons why the music industry numbers, for example, are decreasing: there are so many media that money needs to be split at some point. </description>
		<content:encoded><![CDATA[<p>That&#039;s interesting, and that may be one of the reasons why the music industry numbers, for example, are decreasing: there are so many media that money needs to be split at some point.</p>
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